Marvel's Midnight Suns Wiki
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Marvel's Midnight Suns Wiki
For the category Combat Bonuses, see Category:Combat Bonuses.


Combat Bonuses are beneficial Effects that Heroes can receive through Daily Sparring. They may come in a variety of Rarities, which affect the strength of the bonus.

Tutorials[]

Combat Bonus[]

Ghost Rider earned a Combat Bonus from sparring with the Hunter!

Add him to the squad to earn a powerful boost at the start of the next mission.

Notes[]

  • Combat Bonus will not expire; if a Hero doesn't go on a mission, they will keep their Combat Bonus.
  • Having said that, Robbie's Hero Request, Piece of the Action, will replace Ghost Rider's Combat Bonus if you Accept; if you Decline, it will remove Ghost Rider's Combat Bonus.
  • Each Hero can only have 1 Combat Bonus at a time.
Effect Rarity Description
Adaptive Start the mission with +X Redraws.
Demolition Squad LEGENDARY Radius of area of effect abilities increased by 50% for all heroes.
Demolitionist RARE Radius of area of effect abilities increased by 50%.
Energized COMMON All Heroic cards in the starting hand cost 0 Heroism.
Enlightened Increase hand size.
Environmentalist Environment attacks deal +X% damage.
Fleet Footed Start the mission with +X Moves.
Focused Start the first X turns with 4 Card Plays.
Invigorated Gain X [Strengthened or Overpowered] at mission start.
Marksman Apply [status effect] to all enemies at mission start.
Popular Start the mission with X Heroism.
Quick Thinking Gain X Fast at mission start.
Team Player Start the mission with a Hero Combo in your hand and X Heroism.
Thick Skin Gain X Resist at mission start.
Vigilant Gain X Counter at mission start.
Well Rested COMMON All heroes gain 1 Resist at mission start.
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